At the recent PlayStation Experience it was revealed that Capcom has been working on the fifth iteration of the long running Street Fighter gaming series. In the past many years have gone by before a new entry was announced. This time the announcement of Street Fighter V comes on the heels of the final version of SFIV, Ultra Street Fighter IV. Not only that, but of the newest consoles, Ultra SFIV is making it’s way to the PlayStation 4 in 2015.
As for Street Fighter V, everybody has heard that, as far as gaming consoles go, SFV will be exclusive to Sony’s PlayStation 4. At least not everyone will be without as it will also see a release on PC. Further helping to lessen the blow of exclusivity is online “cross-play” with both the PS4 and PC platforms.
The response from the gaming community has been mixed, but not in the way you’d think. Everybody has been excitedly happy about the fact that a brand new entry in the Street Fighter series is upon us in the foreseeable future. However, backlash as come in the form of outrage that only the PS4 game console will get the game. No Xbox One release is planned. It has been rumored that this is because Capcom needed major funding for this project and Sony was willing given that it was exclusive to the PS4, of course.
Regardless of any rumored reasons for the business transaction taking place between Capcom and Sony, one thing is clear. SFV will only be on PS4.
The surprise to me isn’t that such a deal would happen. It’s that any gamers would be appalled by it. Exclusive third-party titles aren’t a new concept, you know. It’s been happening since the inception of the gaming industry. I think the reason for people being upset is the fact that we haven’t had many third-party exclusives for a whole console generation. Before the PS3, Xbox 360, and Wii this was a normal sight to see. However, since 2005/2006 almost every single previously exclusive title from third-parties went multiplatform. When this happened then people complained. Now that they’re used to it being that way they complain when a major release gets the old exclusive treatment.
I understand this hasn’t been a thing for any Street Fighter game before. I also understand it sucks in general. I’ve had games I wanted to play in the past, but was denied because I didn’t own the correct system. It sucks, but I moved on. You will too. I highly doubt Street Fighter V as a whole will be trapped on the PS4 forever. Sure they did say as much about SFV, but they didn’t say anything about Super SFV.
Welcome back wrestling fans to the Space Suplex podcast. It sure has been crazy with the news in the last few weeks. We have a discussion on CM Punk, Sting’s debut, and we welcome usagi704 to the program to chat with us his thoughts on Survivor Series and the WWE Network.
Enjoy and don’t forget to follow our Twitter account, @SpaceSuplex, and please subscribe via RSS or on iTunes.
Recently I started to think about how many PlayStation and PlayStation 2 memory cards my Hart & Usagi Podcast co-host, Usagi704, has and how many in comparison I don’t have. It’s time to rectify that. I’m putting him on notice because I’m going to start hording them too! Ok, not really. :D But, I do feel I need a few more. Because of this I bought a official Sony black PS2 memory card at the local gaming store It’s About Games.
Despite not owning a PlayStation 4 system yet, I’m not against getting games for said system beforehand. Therefore I also picked up a used copy of Assassin’s Creed IV: Black Flag. It was around $20 and seemed like a good time as any.
Speaking of a good time to pick up some games, there’s a holiday sale currently on the PlayStation Network. On there they have several games at a discount to everybody and, if you’re a PlayStation Plus member, you can possibly get a few more bucks off. On my list to get was a shoot-‘em-up that was originally only on the Xbox 360. It came to PSN as Raiden IV: Overkill for $19.99. It was more than I was willing to pay, but the holiday sale took 40% off making it $11.99. If I had been on PS Plus, which I’m not, another 10% would’ve been saved.
In this new episode of the Hart & Usagi Podcast we discuss what we played during the month of November, Ted Cruz’s lies about Net Neutrality, and The Game Awards 2014. All this and more so turn in now!
Enjoy the show and remember to subscribe via RSS or iTunes and follow the Hart & Usagi Podcast today!
The other two games I played I’ve yet to mention are the 1990 Batman arcade game by Atari Games based on the 1989 movie of the same name and the Konami arcade beat-‘em-up Crime Fighters. Either are all that good, but at least the Batman game has the licensed property thing going for it.
Other than the Batman license, the game itself isn’t all that exciting. It is entertaining in that it roughly follows the progression of the movie. When fighting the Joker you don’t hurt him as much as push him back. This is done to knock him into the vat of acid on the second stage and, once you get a load of him, to have him fall off of the cathedral.
Crime Fighters was an early attempt by Konami to improve their beat-‘em-up titles. This one wasn’t what you’d call a success. It’s a pretty frustrating game to play even once you get a handle on it. The consistent ticking down of your health over time doesn’t make things better. Luckily that same year, 1989, saw the release of a much better 4-player beat-‘em-up in Teenage Mutant Ninja Turtles.
That’s all for now. Make sure to catch me on the audio side of things in a new episode of the Hart & Usagi Podcast on December 1st and then again on December 8th for Space Suplex.
About three hours after the start and Ratchet & Clank Future: Quest For Booty has been completed. I feel like the best way to describe the overall product would be that it’s a playable paid demo for Tools of Destruction despite being the follow up for story purposes.
What’s different between the two games? Well, for one, there isn’t a way to turn off the SixAxis controls. This isn’t much of a bother because it’s only used for the Tornado Launcher. Speaking of weapons, the amount is less than half this time and they’re all holdovers from Tools of Destruction, but all that return are the useful ones. I only missed the shotgun weapon. Sadly it wasn’t available for comment on the situation.
New gameplay elements were based on Ratchet’s wrench. It could be used like a magnet to extend small bridges, move floating platforms, rotate other platforms, and set catapults. Ratchet can also pick up and carry two items with his wrench. One is essentially a flashlight and the other is what amounts to an explosive.
All in all Ratchet & Clank Future: Quest For Booty was a fun bite-sized romp that was definitely over before I knew it.
My next and likely final game to be played for this month of Ratchet & Clank games will their PSP outing, Size Matters.
Well that’s that with regards to Ratchet & Clank Future: Tools of Destruction. It wasn’t much of an ending and was clearly setting up the sequels. I’ve never been a fan of such stories where developers are planning a trilogy from the outset. I mean, how well did that work out for Dennis Dyack and his game Too Human? Not well at all.
Regardless of any planning for a trilogy, Tools of Destruction was a great first outing on the PlayStation 3 for Ratchet and his robot buddy Clank.
The default controls were a bit different from those found on the PS2. I didn’t care for them and changed to what felt more like the older style layout. One thing that was great this time around is that the inverted camera was set to normal from the start. Of course, this title has use of the SixAxis controller motion. I didn’t mind it for the free falling segments, but for most everything else it was a bother. I turned it off for everything and didn’t look back.
The weapons were some old favorites revamped and brand new ones as well. During the whole game you can try as much as you like, but you’ll never fully upgrade every weapon in your first playthrough. A harder difficulty comes with the second time through and includes leveling past the fifth once you acquire a megaton of bolts to purchase the better version of a select weapon.
Next up for me will be Ratchet & Clank Future: Quest For Booty as this month of Ratchet games continues on.