This is the one and only Space Suplex podcast! 24bitAJE and I chat about the upcoming Hell In A Cell 2014 along with the Raw shows of October 13th and 20th. We also go into talk about Bound For Glory 2014 and the recent episodes of the Monday Night Wars.
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We return with a new episode of the Hart & Usagi Podcast and are joined by ebbderelict discussing a possible Tetris movie, Vib Ribbon’s North American release, and Turtlevania. Then I regulate on GameStop, CBS commentators, and Polygon. All this and more so turn in now!
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Another just over two hours of game time in Castlevania: Order of Ecclesia since my last update on the game and I can call it. Dracula has been defeated.
Dracula himself was a super easy battle as long as you knew what to equip and how you use it. You know, just like how his boss fight was in Castlevania II: Simon’s Quest. Those items to equip are the Death and Judgment rings along with Melio Falcis, Nitesco, and Dominus Agony glyphs. Once in front of your nemesis keep holding Up and pressing the attack button. A huge downward arcing sword striking version of the beam attack you see in the header graphic above is the result. And along with Dominus Agony activated, a large amount of damage is dealt. At 9,999 HP, Dracula only took about five hits to defeat.
It’s not over, however. To truly finish Dracula off you need to equip all three Dominus glyphs (other two being Anger and Hatred) and perform a Glyph Union (the Up + Attack from before) while he’s getting ready to unleash an otherwise unstoppable screen filling attack. And by unstoppable I mean once started he doesn’t stop…ever. So get him before it begins.
I’ve added another 14 hours of game time to Castlevania: Order of Ecclesia for my Halloween Gaming Event. In this amount of time I made it to Dracula’s Castle. It’s by far the largest level in the game. However, this isn’t the reason for the majority of the extra time put into the game. It has been for the grinding of gold. I need my health potions and they’re expensive! I was going between two candles at the beginning of the Somnus Reef level which are on opposite sides of a screen transition. This has been time consuming and I instead equipped two thief rings to get the more rare drops out of treasure chests and then sell those items at the shop. It helps increase the gold amount a bit, but is still slow going.
The boss battles before those within Dracula’s Castle were fairly simple to understand and beat. However, in the castle it hasn’t always been straight forward. Wallman was the first one I came across. I thought I had to knock the health potion out of his hand before he used it, but this wasn’t the case. All you have to do is to find an opening and take his glyph.
Blackmore was challenging simply by the amount of damage received if hit. It turns out a villager quest gives you an Onyx pin which means taking a bit becomes manageable.
Finally Eligor is one of those tedious multi-part bosses, but despite a towering presence, as long as you’re well equipped with the best glyphs this boss will eventually take a dirt nap like the rest of them.
Previously I forgot to mention a pretty cool addition to the game. There’s these Records numbered 1-8 and when you use them they change the background music to some of the 8-bit classics for the stage you’re currently on. It’s probably my favorite little extra about the game that I wish was in a few of the other Symphony of the Night style games.
My current stats: Lv. 57; Exp. 589775; 29h28m; 82.5%; 12469 Kills
In the past week the Halloween gaming has commenced with the winning vote getter, Castlevania: Order of Ecclesia. Here’s my thoughts on it so far.
This is definitely the Symphony of the Night experience we’ve come to expect since 1997. This means that the basics are there with a few new ways to do old things. Subweapons? Nope. Souls? Nah. This time weapons coming in the form of glyphs and use a magic meter to attack. This goes for both elemental and physical attacks. You can also have three loadouts of three abilities, one with the Y, X, and R buttons. Pressing up on the d-pad while attacking gives you a stronger attack at the expense of hearts.
When I was a little bit into the game I was surprised that the beginning bone-chucking skeletons were still not being defeated in one hit. Order of Ecclesia does have some level grinding I felt I needed to do. Another thing I noticed is that the same weapon isn’t always the best for every enemy. An example is a sharp weapon only does single-digit damage to skeletons (all types) and this includes a strong version of it. For them you need a blunt weapon like a hammer. It’s a strange thing to have this in the game as previous titles didn’t do it.
Another big addition is going on quests for villagers to get the shop to stock items you may need that can be helpful. The usual quests normally involve a certain number of items. Abnormal quests consist of taking photos or recording audio of certain enemies and drawing a landscape scene.
The latest level I’ve traversed is Oblivion Ridge. My current stats are as follows:
Lv. 36; Exp. 154161; 15h20m; 52.2%; 6830 Kills
It’s pretty clear that Aria of Sorrow is still going to remain my favorite of the series, but Order of Ecclesia is still a fun one to pickup and play.
A trilogy of anthologies has arrived. My history with each series is quite limited.
Most all of my time with any World Heroes game was the Takara published Super Nintendo version of World Heroes 2. Survival matches were the draw of that game. The full set of games included in World Heroes Anthology is World Heroes, World Heroes 2, World Heroes 2 Jet, and World Heroes Perfect.
For the many Fatal Fury games, the ones within Fatal Fury: Battle Archives Volume 1 are what I’ve played being Fatal Fury, Fatal Fury 2, and Fatal Fury Special. However, other than the arcade version of the first game, the SNES once again was where I played those three. Volume 2 is the Real Bout titles which I’ve never played, but I can’t wait to GET IN THE RING!
The final PS2 disc is the Samurai Shodown Anthology. This crazy batch has a total a six games. It could’ve had seven, but this set forgoes Samurai Shodown V Special. All of them I didn’t play except for the first game with the help of, you guessed it, the SNES.
Dudes! What’s up? HartKnight here and I have a big THANK YOU going out to everybody who voted to select which game I’d be playing for Halloween this month. The winner was Castlevania: Order of Ecclesia! I know Anthony, my co-host of Space Suplex, will be happy to hear about this. Check out the graphic below to see the full voting results breakdown.